Tech

These are approximations of what technologies could be expected to be in play in a particular zone. Eras of human history with approximate dates are given for reference.

NeoTech Nanotech, pollution & nuclear weapons have radically altered the world, + magic.
Modern Roughly comprising the best of technological developments from the mid 1900s to early 2000s (WWII to present day), – magic.
IndRev2 Roughly comprising the best of technological developments from the mid 1800s to mid 1900s (American Civil War to WWII), – magic.
IndRev1 Roughly comprising the best of technological developments from the mid 1700s to mid 1800s (American Revolution to American Civil War), – magic.
Renaissance Roughly comprising the best of technological developments from the 1400s to mid 1700s, + magic.
MedFan Roughly comprising the best of technological developments from 0 to 1400, + magic.
GoldenAge Roughly comprising the best of technological developments from 5000 BCE to 0 BCE.
Neolithic Prehistoric eras. Magic & battery powered electronic items might work.
Mesozoic Pre-prehistoric. No magic or electronic items of any kind will function.

Common Buildings / Structures – These exist (or can exist) in any zone in Anachronia.

Guilds
Shrines
Temples

Regional Buildings / Structures – These can be encountered only in specific areas or zones.

Unique Buildings / Structures – These only exist in specific places under controlled circumstances.

Tech

Anachronia Sophotect Sophotect