I’m starting to think more in depth about the programming model & game mechanics of Anachronia. I want to spend as much time as possible in to making it a fascinating world with many opportunities for in-depth role playing. At the same time, I also want to keep it modular & expandable without frequent updates or developing a separate client app. yet. The back end of the game engine will be in one or more MySQL databases. My web development skills are beginner to intermediate so when not at work, drinking, or mapping, I intend to spend more time making the maps navigable. There will be several levels of detail for each map, with clickable links for each section that content exists for.